Module bump.lua
Bump.lua plugin for STI
Info:
- Copyright: 2019
- License: MIT/X11
- Author: David Serrano (BobbyJones|FrenchFryLord)
Functions
bump_draw (world, tx, ty, sx, sy) | Draw bump collisions world. |
bump_init (world) | Adds each collidable tile to the Bump world. |
bump_removeLayer (index, world, tx, ty, sx, sy) | Remove layer |
Tables
Properties | Custom Properties in Tiled are used to tell this plugin what to do. |
Functions
- bump_draw (world, tx, ty, sx, sy)
-
Draw bump collisions world.
Parameters:
- world bump world holding the tiles geometry
- tx Translate on X
- ty Translate on Y
- sx Scale on X
- sy Scale on Y
- bump_init (world)
-
Adds each collidable tile to the Bump world.
Parameters:
- world The Bump world to add objects to.
Returns:
-
collidables table containing the handles to the objects in the Bump world.
- bump_removeLayer (index, world, tx, ty, sx, sy)
-
Remove layer
Parameters:
- index to layer to be removed
- world bump world the holds the tiles
- tx Translate on X
- ty Translate on Y
- sx Scale on X
- sy Scale on Y